"Weapon_Degreaser.FireLoop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_104dB" "volume" "1.0" "wave" "vo/null.wav" } "Weapon_FlameThrower.FireLoop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_104dB" "volume" "1.0" "wave" "vo/null.wav" } "Weapon_BackBurner.FireLoop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_104dB" "volume" "1.0" "wave" "vo/null.wav" } "Weapon_phlogistinator.FireLoop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_104dB" "volume" "1.0" "wave" "vo/null.wav" } "Weapon_Rainblower.FireLoop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_104dB" "volume" "1.0" "wave" "vo/null.wav" }